using UnityEngine;
using UnityEngine.UI;

//自动生成于：2021/1/29 3:11:48
namespace StarForce
{

	public partial class MenuPage
	{

		private Button m_Btn_FlyText;
		private Button m_Btn_List;
		private Button m_Btn_LoopList;
		private Button m_Btn_RedDot;
		private Button m_Btn_Eliminate;
		private Button m_Btn_Web;
		private Button m_Btn_TypeWriter;
		private Button m_Btn_Watermelon;

		private void GetBindComponents(GameObject go)
		{
			ComponentAutoBindTool autoBindTool = go.GetComponent<ComponentAutoBindTool>();

			m_Btn_FlyText = autoBindTool.GetBindComponent<Button>(0);
			m_Btn_List = autoBindTool.GetBindComponent<Button>(1);
			m_Btn_LoopList = autoBindTool.GetBindComponent<Button>(2);
			m_Btn_RedDot = autoBindTool.GetBindComponent<Button>(3);
			m_Btn_Eliminate = autoBindTool.GetBindComponent<Button>(4);
			m_Btn_Web = autoBindTool.GetBindComponent<Button>(5);
			m_Btn_TypeWriter = autoBindTool.GetBindComponent<Button>(6);
			m_Btn_Watermelon = autoBindTool.GetBindComponent<Button>(7);
		}

	}
}
